The exact performance of the HD Graphics 520 depends on various factors like 元 cache size, memory configuration (DDR3/DDR4) and maximum clock rate of the specific model. Due to its lack of dedicated graphics memory or eDRAM cache, the HD 520 has to access the main memory (2x 64bit DDR3L-1600 / DDR4-2133). This "GT2" version of the Skylake GPU offers 24 Execution Units (EUs) clocked at up to 1050 MHz (depending on the CPU model). The Intel HD Graphics 520 (GT2) is an integrated graphics unit, which can be found in various ULV (Ultra Low Voltage) processors of the Skylake generation. Quick SyncĪPIs supported, including particular versions of those APIs.Intel HD Graphics 520 ► remove from comparison This information will prove useful if you need some particular technology for your purposes. OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). Types and number of video connectors present on the reviewed GPUs. Integrated GPUs have no dedicated VRAM and use a shared part of system RAM. Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard. Useful when choosing a future computer configuration or upgrading an existing one. Information on HD Graphics 520 and HD Graphics 5500 compatibility with other computer components. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed.
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